//0x60 bytes (sizeof)
struct _PROCESSOR_IDLE_PREPARE_INFO
{
VOID* Context; //0x0
struct _PROCESSOR_IDLE_CONSTRAINTS Constraints; //0x8
ULONG DependencyCount; //0x48
ULONG DependencyUsed; //0x4c
struct _PROCESSOR_IDLE_DEPENDENCY* DependencyArray; //0x50
ULONG PlatformIdleStateIndex; //0x54
ULONG ProcessorIdleStateIndex; //0x58
ULONG IdleSelectFailureMask; //0x5c
};